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Mordheim: City of the Damned Wiki
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Release Update
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==General fixes== * Fixed the opacity of Quest Helpers to make them more visible in all maps * The Tiring debuff effect has been reduced from -20% to -15% * The Dual Wield debuff effect has been reduced from -30% to -25% * Fixed a quest FX that was not placed properly in the second mission of the Mercenaries * Changed the starting position of the Chaos Ogre in Mercenaries Story mission 4 * When a caster suffers from the curse “Smite” or “Tzeentch’s Wrath”, during the next injury roll it can only get one of the following results: ** Amnesia ** Trauma ** Deep Wound ** Full Recovery ** Near Death * Fixed an issue in Tutorial 2 where the keys to cycle between targets were displaying A & D instead of Q & E * Modified the text for the achievements about looting Chests. It will now properly indicate you must search Loot Points * A message has been added on Round start to let Player know that Out of Action warriors dragged themselves away from the battlefield, thus taking their weapons with them * It is now possible to view the Injury Tab while training skills and spells * We’ve split the Buff and Debuff panels in two different panels instead of being on the same one * Repositioned the Offense and Strategy Points and grouped them 2 by 2 to improve their visibility * Moved the Hired Sword list in the Reserve panel and specified it was View Only (no hired swords can be hired from there) * Fixed multiple assets issues with LODs and materials * Fixed buff animation not playing on the Bloodletter * Updated all shouting sounds for all Warriors and Daemons * Changed references to "Campaign" in the Main Menu to "Warband" * Fixed issues with the attack camera * Multiple miscellaneous bugfixes and tweaks
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