Witch Hunters

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The Witch Hunters is an Order Warband.

Description[edit | edit source]

The Orders of the Templars of Sigmar was founded in the early days of the Empire. Commonly known as Witch Hunters, these warriors root out evil where it hides among men. Depraved Chaos cults, hideous mutants, the abominable undead, witches and sorcerers practicing their black arts, even the insidious Skaven have been unmasked and destroyed by the zealous efforts of the Witch Hunters. To join the Order is to accept a dangerous way of life. Fear and mercy alike are qualities no Witch Hunter can allow within himself, only unwavering faith to Sigmar. These warriors have come to Mordheim to redeem it from its corruption - or see it purged in fire.

Warriors[edit | edit source]

Icon Name Type Movement Base Rating Skills
Unit icon wh witch hunter captain.png Witch Hunter Captain Leader Normal 119 Hunter's Patience: Passive Skill. After a successful Dodge attempt, reduces the cost of a Counter-Attack performed in response by 1 Offense Point.
Unit icon wh templar knight.png Templar Knight Hero Normal 94 Stoic: Passive Skill. When engaged with 2 or more enemies, increases Melee Resistance by 10%. Not Stackable.
Unit icon wh zealot.png Zealot Henchman Normal 69 Vengeance: Passive Skill. When receiving damage, increase Melee damage by 10% for 1 turn. Stackable.
Unit icon wh warrior priest.png Warrior Priest Hero Normal 96 Divine Rage: Passive Skill. When dealing melee damage, increases the Spellcasting chance of the next spell by 15%. The next action taken must be a spell or the effect is lost.
Unit icon wh executioner.png Executioner Impressive Normal 184 Pyre of the Righteous: Places an effigy at a target location that can be destroyed by enemies. The effigy increases the chance to pass All Alone, Fear, Terror by 30%, and Melee and Ranged Hit chance by 10% for allies within 5 meters. Usable once every 2 turns. Not Stackable.
Unit icon wh flagellant.png Flagellant Henchman Normal 69 Fanaticism: Passive Skill. Grants immunity to All Alone, Fear and Terror tests.
Unit icon wh witch hunter.png Witch Hunter Hero Normal 99 Purge the Heretic!: Passive Skill. When dealing melee damage, increases melee damage by 20% for the next attack. The next action taken must be a melee attack or skill, or the effect is lost.

Gameplay[edit | edit source]

Media[edit | edit source]