Mordheim: City of the Damned Wiki
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Warcamp Introduction example 01

The Warcamp acts as your warband's hideout between missions.

When you select your warband you will be taken to your Warcamp. The Warcamp acts as your hub between missions, where you will be able to hire, fire and train warriors, purchase armour and weapons and manage your Wyrdstone deliveries.

The Warcamp is separated into sections:

  • Smuggler's Den: This is where you can see and manage your Wyrdtone deliveries to the various factions you are allied to. Access to the Smuggler's Den will be locked until you have completed a mission.
  • Shop: You can purchase new armour, weapons and consumables here, to improve the survivability of your warriors. Access to the Shop will be locked until you have hire your first warrior.
  • Warband Management: This area is where you will manage the individual warriors in your warband as well as seeing what Hired Swords are available.
  • Skirmish: Skirmish gives you access to one off battles against computer controlled or Multiplayer missions. Access to Skirmishes will be locked until you have hire at least 3 warriors.
  • Veteran System: All battles you partake in across warbands, contribute to your Veteran Rank, which provides bonuses and optional perks to warbands.
  • Campaign: You can choose your next mission from the Campaign Map. Access to the Shop will be locked until you have hire at least 3 warriors.
  • Next Day: Rest your warband until the next day, allowing time for your warriors to heal their wounds and for Wyrdstone deliveries to complete. Next Day will be locked until you have completed a mission.


Continue to Warband Management
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