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Hit and Run
Hit and Run
AI Job:
Pillager
Type:
Passive
Effect:
After dealing melee damage, reduces the cost of Disengage by 1 Strategy Point. Valid only for the next action.
Stat Req:
6 Weapon Skill
Training Cost:
200 gc
Learn Time:
2 Days
Mastery
Effect:
Disengage cost will also be reduced by 1 OP.
Stat Req:
12 Weapon Skill
Training Cost:
400 gc
Learn Time:
4 Days

Hit and Run is a weapon skill line martial skill.

See also[ | ]

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