Cult of the Possessed

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Warband COTP.jpg

Logo possessed.pngThe Cult of the Possessed is a Chaos Warband.

Description[edit | edit source]

Flag possessed.png

Mordheim has become a lawless, blighted place, far from the authority of temples and noble lords. The malignant clutch of Chaos hangs heavy over the ruins, changing those too desperate or too stubborn to leave, drawing to it creatures already twisted by mutation and corruption. Groups of these degenerates and mutants gather together into the Cults of the Possessed, seeking to gain the favour of the Shadowlord by returning the wyrdstone to the Pit and slaughtering all those they find trespassing upon their master’s domain – the City of the Damned. The inhuman, the subhuman and the nonhuman all gathered into the dark embrace of madness.

Warriors[edit | edit source]

Icon Name Type Movement Base Rating Skills
Unit icon pos magister.png Magister Leader Normal 116 Blood Sacrifice: Passive Skill. After dealing melee damage, reduces the cost of the next Spell cast by 1 Offense Point. The next action taken must be a spell or the effect is lost.
Unit icon pos possessed.png Possessed Hero Fast 104 Fear: Passive Skill. Enemies who engage or start the turn engaged with the user must perform a Fear test. Failing the test reduces melee Hit chance by 30%. The debuff persists until passing a Fear test on turn start. Passing any Fear test will grant immunity to Fear for 2 turns.
Unit icon pos marauder.png Marauder Hero Normal 94 Norse Charge: Passive Skill. After dealing damage with a Charge attack, melee Damage increases by 20%. Not stackable.
Unit icon pos mutant.png Mutant Hero Normal 94 Shadow Lord's Touch: Passive Skill. After gathering a Wyrdstone, Critical hit chance increases by 5%. Not Stackable.
Unit icon pos darksouls.png Darksoul Henchman Normal 69 Crazed: Passive Skill. Grants immunity to All Alone, Fear, and Terror.
Unit icon pos brethren.png Brethren Henchman Normal 74 Lurker Passive Skill. Increases chance to hit by 15% with an Overwatch attack.
Unit icon pos chaos spawn.png Chaos Spawn Impressive Fast 194 Terror: Passive Skill. Enemies who engage or start the turn engaged with the user must perform a Terror test. Failing the test reduces maximum Offense and Strategy Points by 3. The debuff persists until passing a Terror test on turn start. Passing any Terror test will grant immunity to Terror for 2 turns.


Gameplay[edit | edit source]

Media[edit | edit source]